

They can be found on Mastodon here: @[email protected]
They can be found on Mastodon here: @[email protected]
That disregards the massive advancement in technology, hindsight, tooling and theory they can make use of now. There is a world of difference there even with the same hardware. So not comparable imo, it wasn’t for a lack of effort on Nintendo’s part.
I think more like was done all the time for console games. These days that doesn’t happen as much anymore as far as I know. But I think this shows that CUDA is not a good enough abstraction for modern GPUs or the compilers are not as good as expected. There should be no way they got that much optimization out of hand written/optimized code these days.
Well I don’t know what there USP is in world where OneDrive/Google Drive/iCloud exist. And there future plan is a focus on AI, so yeah, goodbye Dropbox is my guess
It is literally just Nvidia Encoder. So hardware encoding on Nvidia GPUs. What codes are supported depends on the GPU
Link to the actual report: https://gfw.report/publications/ndss25/en/