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Joined 2 years ago
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Cake day: June 15th, 2023

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  • for high vram ai stuff it might be worth waiting and seeing how the 24gb b580 variant is

    Intel has a bunch of translation layer sort of stuff though that I think generally makes it easy to run most CUDA ai things on it, but I’m not sure if common ai software supports multi gpu with it though

    IDK how cash limited you are but if it’s just the vram you need and not necessarily the tokens/sec it should be a much better deal when it releases

    Not entirely related but I have a full half hourly shapshotted computer backup going to a large HDD in my home server using Kopia, its very convenient and you don’t need to install anything on the server except a large drive and the ability to use ssh/sftp (or another method, it supports several). It supports many compression formats and also avoids storing duplicate data. I haven’t needed to use it yet, but I imagine it could become very useful in the future. I also have the same set up in the cli on the server, largely so I can roll back in case some random person happens upon it and decides to destroy everything in my Minecraft server (which is public and doesn’t have a whitelist…). It’s pretty easy to set up and since it can back up over the internet, its something you could easily use for a whole family.

    My home server (with a bunch of used parts plus a computer from the local university surplus store) was probably about ~170$ in total (i7 6700, 16gb ddr4, 256gb ssd, 8tb hdd) and is enough to host all of the stuff I have (very light modded MC with geyser, a gitlab instance, and the backup) very easily, but it is very much not expandable (the case is quite literally tiny and I don’t have space to leave it open, I could get a pcie storage controller but the psu is weak and there aren’t many sata ports), probably not all that future proof either, and definitely isn’t something I would trust to perform well with AI models.

    this (sold out now) is the hdd I got, I did a lot of research and they’re supposed to be super reliable. I was worried about noise, but after getting one I can say that as long as it isn’t within 4 feet of you you’ll probably never hear it.

    Anyways, it’s always nice to really do something the proper way and have something fully future proof, but if you just need to host a few light things you can probably cheap out on the hardware and still get a great experience. It’s worth noting that a normal Minecraft server, backups, and a document editor for example are all things that you can run on a Raspberry Pi if you really wanted to. I have absolutely no experience using a NAS, metasearch, or heavy mods however, those might be a lot harder to get fast for all I know.







  • there have always been a subset of vr headsets where the displays and optics are good but are otherwise flawed, that have been relegated to the flight sim and sim racing world lol

    (I have a reverb g2 and use it for ‘normal’ vr games, but I understand its most popular among sim people, I think Pimax headsets generally see similar use)

    (also apple has told no one about ALVR and other streaming, the basically only people who will know about it are the people who liked and were using VR already and probably already have a headset they are generally satisfied with, so I doubt it has significantly affected their sales, they still shot themselves in the foot by pretending that Fruit Ninja or whatever was the only game that people would want to play with their headset)



  • there is a big difference between those 3d effects and actual vr, where with one you only get the primitive depth idea your brain produces versus actually being able to inspect something from any angle

    it also enables very different inputs, like with beat saber or rumble for example, or recently I was imagining a game where you can point at something to grapple on to it while using the other controller to shoot at enemies at the same time which wouldn’t really work without vr

    unfortunately for me i’m someone who is interested in computer graphics and the difference in immersion from vr is largely offset by the graphics being worse, the screens looking worse and blurrier, the lack of an actual focus depth (I forget what the technical term for this is but most headsets have everything set so your eyes always focus at what would normally by 1-2 meters away), and the new perspective exposing all of the little graphics tricks that don’t really work when you can see them in this level of detail

    (i’d say an ideal headset would probably have 6x more pixels than my reverb g2 (/3.5 px because it would also have foveated rendering) and be able to render visuals similar to cyberpunk at ‘rt ultra’, with apparently already gets 90 fps on a 4090 at 1080p, so that would be 7.5x more pixels, you would need a card 7.5x faster than a 4090, so assuming Moore’s Law stays accurate that should be around 12 years from now)

    so why hasn’t vr taken off? I would say (in no particular order) it’s because it hurts your eyes, makes you dizzy, is uncomfortable, its expensive, it doesn’t have many apps, the controls feel janky for actual ui stuff where a mouse and keyboard is just easier, people are lazy and it requires some physical activity, people don’t have all that much free time

    don’t take this the wrong way, I generally love VR and have probably 150-200 hrs in it over two years (a lot less than a some people, if you look at the reviews for vr chat for example its not uncommon for people to have >5k hours)






  • I’m usually happy with increased efficiency as it represents an increase in performance in the future. Cost is something that seems much more inevitable to go down than performance is to go up, so the two metrics I look for in the state of the CPU market are peak single core performance and performance per watt. Of course, this only applies to observing the industry from outside, I’m sure if I was actually in the market for a new CPU right now I’d probably be happier with a worse performance per watt chip as long as it was cheaper.