Dot.@feddit.org to Technology@lemmy.worldEnglish · 28 days agoThe irony of powering AI on atomic energy.undark.orgexternal-linkmessage-square31fedilinkarrow-up180arrow-down159
arrow-up121arrow-down1external-linkThe irony of powering AI on atomic energy.undark.orgDot.@feddit.org to Technology@lemmy.worldEnglish · 28 days agomessage-square31fedilink
minus-squareZILtoid1991@lemmy.worldlinkfedilinkEnglisharrow-up11·28 days agoNews like these gave me the idea to when I’m eventually making my own Metroidvania, I’ll have a map where you have to prevent a nuclear meltdown on a small-size reactor that powers an AI datacenter…
minus-squarecatloaf@lemm.eelinkfedilinkEnglisharrow-up9·28 days agoOr cause it! Reactor meltdowns are fairly common in Metroid games already, though.
minus-squareSaik0@lemmy.saik0.comlinkfedilinkEnglisharrow-up3·27 days ago I’ll have a map where you have to prevent a nuclear meltdown Who would want to play a game where there’s nothing to do? In every nuclear reactor we’ve ever had issues with it took ignoring engineers or specifically bypassing normal operations procedures to cause. In your game… the answer would be “do nothing”. Game over, you win.
News like these gave me the idea to when I’m eventually making my own Metroidvania, I’ll have a map where you have to prevent a nuclear meltdown on a small-size reactor that powers an AI datacenter…
Or cause it!
Reactor meltdowns are fairly common in Metroid games already, though.
Who would want to play a game where there’s nothing to do?
In every nuclear reactor we’ve ever had issues with it took ignoring engineers or specifically bypassing normal operations procedures to cause.
In your game… the answer would be “do nothing”. Game over, you win.